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- package Box2D.Collision
- {
- import Box2D.Common.Math.b2Vec2;
- import Box2D.Common._kc225;
-
- public class _kn203
- {
- public var points:Array;
-
- public var pointCount:int = 0;
-
- public var normal:b2Vec2;
-
- public function _kn203()
- {
- var _loc1_:int = 0;
- pointCount = 0;
- super();
- points = new Array(_kc225.b2_maxManifoldPoints);
- _loc1_ = 0;
- while(_loc1_ < _kc225.b2_maxManifoldPoints)
- {
- points[_loc1_] = new _cc280();
- _loc1_++;
- }
- normal = new b2Vec2();
- }
-
- public function _br741(param1:_kn203) : void
- {
- var _loc2_:int = 0;
- pointCount = param1.pointCount;
- _loc2_ = 0;
- while(_loc2_ < _kc225.b2_maxManifoldPoints)
- {
- (points[_loc2_] as _cc280)._br741(param1.points[_loc2_]);
- _loc2_++;
- }
- normal._kh737(param1.normal);
- }
-
- public function _px508() : void
- {
- var _loc1_:int = 0;
- _loc1_ = 0;
- while(_loc1_ < _kc225.b2_maxManifoldPoints)
- {
- (points[_loc1_] as _cc280)._px508();
- _loc1_++;
- }
- normal._he34();
- pointCount = 0;
- }
- }
- }
-
-